DevTapas #02

Since we are now developing a faster and more compact versus mode we are also taking measures to streamline the actual drafting process. To achieve this we have taken steps to simplify the drafts in the new bests of 3. All move, hack and MOD drafts will be presented as packs, with draft rules and […]

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Haxity: Recalibrating Development

Hi everyone! Three months have passed since we launched Haxity into early access. During this time we have done a lot of improvements – we have updated the AI, remade Banshee, and squashed numerous bugs. It’s now time for us to chart the road ahead. Haxity was originally envisioned as a pure Player vs Player […]

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DevTapas #01

In the roughly 3 months we have been in Early access we have received a lot of feedback and we are now taking another step in how we can improve the player experience. One of the key takeaways is that our matches are too long. To solve this, we are making some changes to the […]

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The Music of Haxity

Lets take a look at the Music of Haxity

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Character Spotlight | Dr.Ratz

Once, one of the leading scientist of his generation, Dr. Hans Ratz has now fled from society.

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Developer Insight #2 Card Design

“As I started playing digital card games, I got really interested in how they work. I think it brings a whole new dimension to what you can do as opposed how card games traditionally works, and there is still a lot of unexplored potential there that I wanted to explore” – Thomas “Eulogy” Sørensen The […]

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