Fast & Furious Update is live with the new Versus Mode

A few weeks ago we announced an update on our plans going forward with our focus recalibrated towards the PvP versus mode. You can read it in full here.   We are now proud to present you all with our new and updated Versus mode: Best-of-Three. The new mode is shorter and more intense, it introduces […]

Read More

Haxity: Recalibrating Development

Hi everyone! Three months have passed since we launched Haxity into early access. During this time we have done a lot of improvements – we have updated the AI, remade Banshee, and squashed numerous bugs. It’s now time for us to chart the road ahead. Haxity was originally envisioned as a pure Player vs Player […]

Read More

DevTapas #01

In the roughly 3 months we have been in Early access we have received a lot of feedback and we are now taking another step in how we can improve the player experience. One of the key takeaways is that our matches are too long. To solve this, we are making some changes to the […]

Read More

AI update – Our fighters is about to get a lot smarter!

AI update – Our fighters is about to get a lot smarter! When we launched into early access some weeks back, we knew we wanted to give some love to the AI in Haxity (Artificial intelligence, just in case you wouldn’t know ). While it was still fun to fight the AI, good fighters immediately […]

Read More

FIRST UPDATE TO HAXITY, EXCITING CHANGES TO BANSHEE

Yiha! The first update for Haxity is soon going out to all players. A focus for this very first update is making Banshee even better, and perhaps a bit easier, to play! We asked Game Director Thomas Sørensen for some sagely words on the matter, and he made some words for what the changes means, […]

Read More

Initiate: Haxity Protocol

The day has come and we have pressed the button. Haxity is now live in Early Access on Steam.

Read More