Celebrate the Steam Digital Tabletop Festival with Haxity

Join the unique PVP deckbuilder action of Haxity during the Steam Digital Tabletop Festival. Be ready for Streamer events, Tournament and 30% discount on Steam from 21st to 26th of October.   At the start of development, before going full digital, prototypes for Haxity were fully made as tabletop card games. The very first Haxity […]

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Fight Club update: Welcome to the Ranked PvP play!

The PvP Ranked play arrives to Haxity with the Fight Club update. Read all the details below… New features Ranked online play has been added to Haxity! Fight your way up through the ranks and divisions to show everyone who is the meanest and most elite street samurai around. Tips, tricks, lore, as well as […]

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Fast & Furious Update is live with the new Versus Mode

A few weeks ago we announced an update on our plans going forward with our focus recalibrated towards the PvP versus mode. You can read it in full here.   We are now proud to present you all with our new and updated Versus mode: Best-of-Three. The new mode is shorter and more intense, it introduces […]

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Haxity: Recalibrating Development

Hi everyone! Three months have passed since we launched Haxity into early access. During this time we have done a lot of improvements – we have updated the AI, remade Banshee, and squashed numerous bugs. It’s now time for us to chart the road ahead. Haxity was originally envisioned as a pure Player vs Player […]

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DevTapas #01

In the roughly 3 months we have been in Early access we have received a lot of feedback and we are now taking another step in how we can improve the player experience. One of the key takeaways is that our matches are too long. To solve this, we are making some changes to the […]

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